Grid Server Console Commands/en

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(Différences entre les versions)
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----
Help Sets (type the name and help to get more info about that set)
Help Sets (type the name and help to get more info about that set)
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Help Set: set
Help Set: set
-- Help Set: show
-- Help Set: show
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-- Help Set: bypass
-- Help Set: bypass
-- Help Set: region
-- Help Set: region
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'''Help options'''
'''Help options'''
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----  
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-- help [help]: Get a general command list
-- help [help]: Get a general command list
-- quit [quit]: Quit the application
-- quit [quit]: Quit the application
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-- alert [alert [first] [last] [message]]: Send an alert to a user
-- alert [alert [first] [last] [message]]: Send an alert to a user
-- export-map [export-map [&lt;path&gt;]]: Save an image of the world map
-- export-map [export-map [&lt;path&gt;]]: Save an image of the world map
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'''help set'''
'''help set'''
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----  
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-- set log level [set log level [level]]: Set the console logging level
-- set log level [set log level [level]]: Set the console logging level
-- set timer script interval [set timer script interval]: Set the interval for the timer script (in minutes).<br>-- set region flags [set region flags [Region name] [flags]]: Set database flags for region<br>-- set regionsetting maturity [set regionsetting maturity [value]]: Sets a region's maturity - 0(PG),1(Mature),2(Adult)<br>-- set regionsetting addestateban [set regionsetting addestateban [first] [last]]: Add a user to the estate ban list<br>-- set regionsetting removeestateban [set regionsetting removeestateban [first] [last]]: Remove a user from the estate ban list<br>-- set regionsetting addestatemanager [set regionsetting addestatemanager [first] [last]]: Add a user to the estate manager list<br>-- set regionsetting removeestatemanager [set regionsetting removeestatemanager [first] [last]]: Remove a user from the estate manager list<br>-- set regionsetting addestateaccess [set regionsetting addestateaccess [first] [last]]: Add a user to the estate access list<br>-- set regionsetting removeestateaccess [set regionsetting removeestateaccess [first] [last]]: Remove a user from the estate access list<br>-- set terrain texture [set terrain texture [number] [uuid] [x] [y]]: Sets the terrain [number] to [uuid], if [x] or [y] are specified, it will only set it on regions with a matching coordinate. Specify -1 in [x] or [y] to wildcard that coordinate.<br>-- set terrain heights [set terrain heights [corner] [min] [max] [x] [y]]: Sets the terrain texture heights on corner #[corner] to [min]/[max], if [x] or [y] are specified, it will only set it on regions with a matching coordinate. Specify -1 in [x] or [y] to wildcard that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.
-- set timer script interval [set timer script interval]: Set the interval for the timer script (in minutes).<br>-- set region flags [set region flags [Region name] [flags]]: Set database flags for region<br>-- set regionsetting maturity [set regionsetting maturity [value]]: Sets a region's maturity - 0(PG),1(Mature),2(Adult)<br>-- set regionsetting addestateban [set regionsetting addestateban [first] [last]]: Add a user to the estate ban list<br>-- set regionsetting removeestateban [set regionsetting removeestateban [first] [last]]: Remove a user from the estate ban list<br>-- set regionsetting addestatemanager [set regionsetting addestatemanager [first] [last]]: Add a user to the estate manager list<br>-- set regionsetting removeestatemanager [set regionsetting removeestatemanager [first] [last]]: Remove a user from the estate manager list<br>-- set regionsetting addestateaccess [set regionsetting addestateaccess [first] [last]]: Add a user to the estate access list<br>-- set regionsetting removeestateaccess [set regionsetting removeestateaccess [first] [last]]: Remove a user from the estate access list<br>-- set terrain texture [set terrain texture [number] [uuid] [x] [y]]: Sets the terrain [number] to [uuid], if [x] or [y] are specified, it will only set it on regions with a matching coordinate. Specify -1 in [x] or [y] to wildcard that coordinate.<br>-- set terrain heights [set terrain heights [corner] [min] [max] [x] [y]]: Sets the terrain texture heights on corner #[corner] to [min]/[max], if [x] or [y] are specified, it will only set it on regions with a matching coordinate. Specify -1 in [x] or [y] to wildcard that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.
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'''help show'''
'''help show'''
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----  
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-- show info [show info]: Show server information (e.g. startup path)<br>-- show version [show version]: Show server version<br>-- show threads [show threads]: List tracked threads<br>-- show uptime [show uptime]: Show server startup time and uptime<br>-- show queues [show queues [full]]: Shows the queues for the given agent (if full is given as a parameter, child agents are displayed as well)<br>-- show stats [show stats]: Show statistical information for this server<br>-- show users [show users [full]]: Shows users in the given region (if full is added, child agents are shown as well)<br>-- show regions [show regions]: Show information about all regions in this instance<br>-- show maturity [show maturity]: Show all region's maturity levels<br>-- show digest [show digest &lt;ID&gt;]: Show asset digest<br>-- show region [show region [Region name]]: Show details on a region<br>-- show presences [show presences]: Shows all presences in the grid
-- show info [show info]: Show server information (e.g. startup path)<br>-- show version [show version]: Show server version<br>-- show threads [show threads]: List tracked threads<br>-- show uptime [show uptime]: Show server startup time and uptime<br>-- show queues [show queues [full]]: Shows the queues for the given agent (if full is given as a parameter, child agents are displayed as well)<br>-- show stats [show stats]: Show statistical information for this server<br>-- show users [show users [full]]: Shows users in the given region (if full is added, child agents are shown as well)<br>-- show regions [show regions]: Show information about all regions in this instance<br>-- show maturity [show maturity]: Show all region's maturity levels<br>-- show digest [show digest &lt;ID&gt;]: Show asset digest<br>-- show region [show region [Region name]]: Show details on a region<br>-- show presences [show presences]: Shows all presences in the grid
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'''help reload'''
'''help reload'''
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----  
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-- reload config [reload config]: Reloads .ini file configuration  
-- reload config [reload config]: Reloads .ini file configuration  
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'''help force'''
'''help force'''
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-- force GC [force GC]: Forces garbage collection.<br>-- force update [force update]: Force the update of all objects on clients<br>-- force send appearance [force send appearance]: Force send the avatar's appearance<br>-- force permissions [force permissions &lt;true / false&gt;]: Force permissions on or off  
-- force GC [force GC]: Forces garbage collection.<br>-- force update [force update]: Force the update of all objects on clients<br>-- force send appearance [force send appearance]: Force send the avatar's appearance<br>-- force permissions [force permissions &lt;true / false&gt;]: Force permissions on or off  
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'''help stats'''<br>-- stats report [stats report]: Returns a variety of statistics about the current region and/or simulator  
'''help stats'''<br>-- stats report [stats report]: Returns a variety of statistics about the current region and/or simulator  
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'''help bypass'''<br>-- bypass permissions [bypass permissions &lt;true / false&gt;]: Bypass permission checks  
'''help bypass'''<br>-- bypass permissions [bypass permissions &lt;true / false&gt;]: Bypass permission checks  
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'''help region'''<br>-- region restart [region restart &lt;message&gt; &lt;time (in seconds)&gt;]: Restart the region<br>-- region restart abort [region restart abort [&lt;message&gt;]]: Restart the region
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'''help region'''<br>-- region restart [region restart &lt;message&gt; &lt;time (in seconds)&gt;]: Restart the region<br>-- region restart abort [region restart abort [&lt;message&gt;]]: Restart the region.

Version du 26 janvier 2012 à 15:55

Current to Aurora Version: Aurora-e6ed37ba8-2011-05-19


Region (RegionName) # help


Help Sets (type the name and help to get more info about that set)

Help Set: set -- Help Set: show -- Help Set: reload -- Help Set: force -- Help Set: stats -- Help Set: debug -- Help Set: change -- Help Set: load -- Help Set: save -- Help Set: kick -- Help Set: reset -- Help Set: modules -- Help Set: kill -- Help Set: fcache -- Help Set: delete -- Help Set: fix -- Help Set: create -- Help Set: grid -- Help Set: clear -- Help Set: login -- Help Set: open -- Help Set: ban -- Help Set: physics -- Help Set: ADNE -- Help Set: alert -- Help Set: update -- Help Set: wind -- Help Set: terrain -- Help Set: sun -- Help Set: bypass -- Help Set: region

Help options


-- help [help]: Get a general command list -- quit [quit]: Quit the application -- shutdown [shutdown]: Quit the application -- restart-instance [restart-instance]: Restarts the instance (as ifed and re-opened Aurora -- command-script [command-script [script]]: Run a command script fr -- remove-region [remove-region [name]]: Remove a region from this s -- delete-region [delete-region [name]]: Delete a region from disk -- backup [backup [all]]: Persist objects to the database now, if [a force the persistence of all prims -- alert [alert [first] [last] [message]]: Send an alert to a user -- export-map [export-map [<path>]]: Save an image of the world map

help set


-- set log level [set log level [level]]: Set the console logging level -- set timer script interval [set timer script interval]: Set the interval for the timer script (in minutes).
-- set region flags [set region flags [Region name] [flags]]: Set database flags for region
-- set regionsetting maturity [set regionsetting maturity [value]]: Sets a region's maturity - 0(PG),1(Mature),2(Adult)
-- set regionsetting addestateban [set regionsetting addestateban [first] [last]]: Add a user to the estate ban list
-- set regionsetting removeestateban [set regionsetting removeestateban [first] [last]]: Remove a user from the estate ban list
-- set regionsetting addestatemanager [set regionsetting addestatemanager [first] [last]]: Add a user to the estate manager list
-- set regionsetting removeestatemanager [set regionsetting removeestatemanager [first] [last]]: Remove a user from the estate manager list
-- set regionsetting addestateaccess [set regionsetting addestateaccess [first] [last]]: Add a user to the estate access list
-- set regionsetting removeestateaccess [set regionsetting removeestateaccess [first] [last]]: Remove a user from the estate access list
-- set terrain texture [set terrain texture [number] [uuid] [x] [y]]: Sets the terrain [number] to [uuid], if [x] or [y] are specified, it will only set it on regions with a matching coordinate. Specify -1 in [x] or [y] to wildcard that coordinate.
-- set terrain heights [set terrain heights [corner] [min] [max] [x] [y]]: Sets the terrain texture heights on corner #[corner] to [min]/[max], if [x] or [y] are specified, it will only set it on regions with a matching coordinate. Specify -1 in [x] or [y] to wildcard that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.

help show


-- show info [show info]: Show server information (e.g. startup path)
-- show version [show version]: Show server version
-- show threads [show threads]: List tracked threads
-- show uptime [show uptime]: Show server startup time and uptime
-- show queues [show queues [full]]: Shows the queues for the given agent (if full is given as a parameter, child agents are displayed as well)
-- show stats [show stats]: Show statistical information for this server
-- show users [show users [full]]: Shows users in the given region (if full is added, child agents are shown as well)
-- show regions [show regions]: Show information about all regions in this instance
-- show maturity [show maturity]: Show all region's maturity levels
-- show digest [show digest <ID>]: Show asset digest
-- show region [show region [Region name]]: Show details on a region
-- show presences [show presences]: Shows all presences in the grid

help reload


-- reload config [reload config]: Reloads .ini file configuration

help force


-- force GC [force GC]: Forces garbage collection.
-- force update [force update]: Force the update of all objects on clients
-- force send appearance [force send appearance]: Force send the avatar's appearance
-- force permissions [force permissions <true / false>]: Force permissions on or off

help stats
-- stats report [stats report]: Returns a variety of statistics about the current region and/or simulator

help debug
-- debug packet [debug packet [level]]: Turn on packet debugging
-- debug scene [debug scene [scripting] [collisions] [physics]]: Turn on scene debugging
-- debug permissions [debug permissions <true / false>]: Enable permissions debugging

help change
-- change region [change region [region name]]: Change current console region
-- change estate [change estate]: change info about the estate for the given region

help load
-- load xml2 [load xml2]: Load a region's data from XML2 format
-- load oar [load oar [oar name] [--merge] [--skip-assets] [OffsetX=#] [OffsetY=#] [OffsetZ=#]]: Load a region's data from OAR archive. --merge will merge the oar with the existing scene. --skip-assets will load the oar but ignore the assets it contains. OffsetX will change where the X location of the oar is loaded, and the same for Y and Z.
-- load archive [load archive]: Loads an Aurora Archive
-- load iar [load iar <first> <last> <inventory path> <password> [<IAR path>]]: Load user inventory archive (IAR).
-- load avatar profile [load avatar profile <First> <Last> <Filename>]: Loads profile and avatar data from an archive
-- load avatar archive [load avatar archive <First> <Last> <Filename>]: Loads appearance from an avatar archive archive

help save
-- save xml2 [save xml2]: Save a region's data in XML2 format
-- save oar [save oar [-v|--version=N] [<OAR path>]]: Save a region's data to an OAR archive -v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0) The OAR path must be a filesystem path. If this is not given then the oar is saved to region.oar in the current directory.
-- save archive [save archive]: Saves an Aurora Archive
-- save iar [save iar <first> <last> <inventory path> <password> [<IAR path>]]: Save user inventory archive (IAR).
-- save iar withoutassets [save iar withoutassets <first> <last> <inventory path> <password> [<IAR path>]]: Save user inventory archive (IAR) withOUT assets. This version will NOT load on another grid/standalone other than the current grid/standalone!
-- save avatar profile [save avatar profile <First> <Last> <Filename>]: Saves profile and avatar data to an archive
-- save avatar archive [save avatar archive <First> <Last> <Filename> <FolderNameToSaveInto>]: Saves appearance to an avatar archive archive (Note: put "" around the FolderName if you need more than one word. Put all attachments in BodyParts folder before to save the archive)

help kick
-- kick user [kick user [first] [last] [message]]: Kick a user off the simulator

help reset
-- reset region [reset region]: Reset region to the default terrain, wipe all prims, etc.
-- reset user password [reset user password [<first> [<last> [<password>]]]]: Reset a user password

help modules
-- modules list [modules list]: Lists all simulator modules
-- modules unload [modules unload [module]]: Unload the given simulator module

help kill
-- kill uuid [kill uuid [UUID]]: Kill an object by UUID

help fcache
-- fcache status [fcache status]: Display cache status
-- fcache clear [fcache clear [file] [memory]]: Remove all assets in the file and/or memory cache
-- fcache assets [fcache assets]: Attempt a deep scan and cache of all assets in all scenes
-- fcache expire [fcache expire <datetime>]: Purge cached assets older then the specified date/time

help delete
-- delete asset [delete asset <ID>]: Delete asset from database
-- delete object owner [delete object owner <UUID>]: Delete object by owner
-- delete object creator [delete object creator <UUID>]: Delete object by creator
-- delete object uuid [delete object uuid <UUID>]: Delete object by uuid
-- delete object name [delete object name <name>]: Delete object by name

help fix
-- fix inventory [fix inventory]: If the user's inventory has been corrupted, this function will attempt to fix it

help create
-- create user [create user [<first> [<last> [<pass> [<email>]]]]]: Create a new user
-- create region [create region]: Create a new region.

help grid
-- grid clear regions [grid clear regions]: Clears all regions from the database
-- grid clear down regions [grid clear down regions]: Clears all regions that are offline from the database
-- grid clear region [grid clear region [RegionName]]: Clears the regions with the given name from the database
-- grid send alert [grid send alert <message>]: Sends a message to all users in the grid
-- grid send message [grid send message <first> <last> <message>]: Sends a message to a user in the grid
-- grid kick user [grid kick user <first> <last> <message>]: Kicks a user from the grid

help clear
-- clear default inventory [clear default inventory]: Clears the Default Inventory stored for this grid

help login
-- login level [login level <level>]: Set the minimum user level to log in
-- login reset [login reset]: Reset the login level to allow all users
-- login text [login text <text>]: Set the text users will see on login
-- login enable [login enable]: Enable simulator logins
-- login disable [login disable]: Disable simulator logins
-- login status [login status]: Show login status

help open
-- open region manager [open region manager]: Opens the region manager
-- open abusereportsGUI [open abusereportsGUI]: Opens the abuse reports GUI

help ban
-- ban user [ban user]: Bans a user from the current estate

help physics
-- physics stats [physics stats]: physics stats <region>
-- physics profiler [physics profiler]: physics profiler <region>
-- physics current stats [physics current stats]: physics current stats <region> NOTE: these are not calculated and are in milliseconds per unknown time

help ADNE
-- ADNE restart [ADNE restart]: Restarts all scripts and clears all script caches
-- ADNE stop [ADNE stop]: Stops all scripts
-- ADNE stats [ADNE stats]: Tells stats about the script engine
-- ADNE disable [ADNE disable]: Disables the script engine temperarily
-- ADNE enable [ADNE enable]: Reenables the script engine

help alert
-- alert general [alert general [message]]: Send an alert to everyone

help update
-- update map [update map]: Updates the image of the world map

help wind
-- wind base wind_plugin ConfigurableWind [ConfigurableWind - Provides a predominate wind direction that can change within configured variances for direction and speed.]:
-- wind base wind_update_rate [Change the wind update rate.]:
-- wind ConfigurableWind avgStrength [ConfigurableWind : avgStrength - average wind strength]:
-- wind ConfigurableWind avgDirection [ConfigurableWind : avgDirection - average wind direction in degrees]:
-- wind ConfigurableWind varStrength [ConfigurableWind : varStrength - allowable variance in wind strength]:
-- wind ConfigurableWind varDirection [ConfigurableWind : varDirection - allowable variance in wind direction in +/- degrees]:
-- wind ConfigurableWind rateChange [ConfigurableWind : rateChange - rate of change]:
-- wind base wind_plugin SimpleRandomWind [SimpleRandomWind - Provides a simple wind model that creates random wind of a given strength in 16m x 16m patches.]:
-- wind SimpleRandomWind strength [SimpleRandomWind : strength - wind strength]:

help terrain
-- terrain save [terrain save <FileName>]: Saves the current heightmap to a specified file. FileName: The destination filename for your heightmap, the file extension determines the format to save in. Supported extensions include:
-- terrain physics update [terrain physics update]: Update the physics map
-- terrain load [terrain load <FileName>]: Loads a terrain from a specified file. FileName: The file you wish to load from, the file extension determines the loader to be used. Supported extensions include:
-- terrain load-tile [terrain load-tile <file width> <file height> <minimum X tile> <minimum Y tile>]: Loads a terrain from a section of a larger file.
file width: The width of the file in tiles
file height: The height of the file in tiles
minimum X tile: The X region coordinate of the first section on the file
minimum Y tile: The Y region coordinate of the first section on the file
-- terrain fill [terrain fill <value> ]: Fills the current heightmap with a specified value.
value: The numeric value of the height you wish to set your region to.
-- terrain elevate [terrain elevate <amount> ]: Raises the current heightmap by the specified amount.
amount: The amount of height to remove from the terrain in meters.
-- terrain lower [terrain lower <amount> ]: Lowers the current heightmap by the specified amount.
amount: The amount of height to remove from the terrain in meters.
-- terrain multiply [terrain multiply <value> ]: Multiplies the heightmap by the value specified.
value: The value to multiply the heightmap by.
-- terrain bake [terrain bake]: Saves the current terrain into the regions revert map.
-- terrain revert [terrain revert]: Loads the revert map terrain into the regions heightmap.
-- terrain stats [terrain stats]: Shows some information about the regions heightmap for debugging purposes.
-- terrain newbrushes [terrain newbrushes <enabled> ]: Enables experimental brushes which replace the standard terrain brushes.
enabled: true / false - Enable new brushes
-- terrain effect [terrain effect <name> ]: Runs a specified plugin effect
name: The plugin effect you wish to run, or 'list' to see all plugins
-- terrain flip [terrain flip <direction> ]: Flips the current terrain about the X or Y axis
direction: [x|y] the direction to flip the terrain in
-- terrain rescale [terrain rescale <min> <max>]: Rescales the current terrain to fit between the given min and max heights
Min: min terrain height after rescaling
Max: max terrain height after rescaling
-- terrain help [terrain help]: Gives help about the terrain module.

help sun
-- sun year_length [year_length - number of days to a year]:
-- sun day_length [day_length - number of seconds to a day]:
-- sun day_night_offset [day_night_offset - induces a horizon shift]:
-- sun update_interval [update_interval - how often to update the sun's position in frames]:
-- sun day_time_sun_hour_scale [day_time_sun_hour_scale - scales day light vs nite hours to change day/night ratio]:

help bypass
-- bypass permissions [bypass permissions <true / false>]: Bypass permission checks

help region
-- region restart [region restart <message> <time (in seconds)>]: Restart the region
-- region restart abort [region restart abort [<message>]]: Restart the region.

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