Pathfinding LSL functions
De DigiWiki.
(→All LSL Pathfinding Functions=) |
(→All LSL Pathfinding Functions =) |
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* '''GetStaticPath''' - The only function which can be used on '''non'''-characters and on regions with dynamic pathfinding disabled. Returns a path to the goal. See [[llGetStaticPath]] | * '''GetStaticPath''' - The only function which can be used on '''non'''-characters and on regions with dynamic pathfinding disabled. Returns a path to the goal. See [[llGetStaticPath]] | ||
| - | + | ==All Pathfinding Functions== | |
* [[llCreateCharacter]] - Convert the current linkset to an AI character. By default, the character's shape will be an upright capsule approximately the size of the linkset, adjustable via the options list. The linkset must use mesh accounting. | * [[llCreateCharacter]] - Convert the current linkset to an AI character. By default, the character's shape will be an upright capsule approximately the size of the linkset, adjustable via the options list. The linkset must use mesh accounting. | ||
* [[llDeleteCharacter]] - Convert the current linkset back to a standard object | * [[llDeleteCharacter]] - Convert the current linkset back to a standard object | ||


