LlGetVel

De DigiWiki.

Version du 11 août 2012 à 15:29 par Djphil (discuter | contributions)
(diff) ← Version précédente | Voir la version courante (diff) | Version suivante → (diff)
//A very simple (and not very effective) way of keeping a physical object in place.
//If you ever want to actually stop an object, use llMoveToTarget(llGetPos(), .1)
 
default
{
    state_entry()
    {
        vector spd;
        {
            @loop;
            if (llVecMag(spd = llGetVel()) > .001)
            { //We're accelerating...
                llApplyImpulse(-spd, 0) //Slow us down.
            }
        jump loop;
        }
    }
}//Written by Xaviar Czervik
Outils personnels
donate
Google Ads