OsGetSimulatorMemory
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Version du 22 septembre 2012 à 05:36 par Djphil (discuter | contributions)
// ---------------------------------------------------------------- // Example / Sample Script to show function use. // // Script Title: osGetSimulatorMemory.lsl // Script Author: WSM // Threat Level: Moderate // Script Source: http://opensimulator.org/wiki/osGetSimulatorMemory // // Notes: See Script Source reference for more detailed information // This sample is full opensource and available to use as you see fit and desire. // Threat Levels only apply to OSSL & AA Functions // See http://opensimulator.org/wiki/Threat_level // ================================================================ // Inworld Script Line: integer osGetSimulatorMemory(); // // Example of osGetSimulatorMemory() // // Simple formatted Output // shows either MB or GB as applicable // // ==== GET Memory Integer and Format for Display ==== GenStats() { // Get Memory and format it string TotalMem; //string TotMemUsed; string Mem1; string Mem2; string TxtTail =" used by Simulator Instance"; integer TotMemUsed = osGetSimulatorMemory(); integer Len = llStringLength((string)TotMemUsed); if(Len == 8) // ##.### MB { Mem1 = llGetSubString((string)TotMemUsed,0,1); Mem2 = llGetSubString((string)TotMemUsed,2,4); TotalMem = Mem1+"."+Mem2+" Mb"+TxtTail; } else if(Len == 9) //###.### MB { Mem1 = llGetSubString((string)TotMemUsed,0,2); Mem2 = llGetSubString((string)TotMemUsed,3,5); TotalMem = Mem1+"."+Mem2+" Mb"+TxtTail; } else if(Len == 10) //#.### GB { Mem1 = llGetSubString((string)TotMemUsed,0,0); Mem2 = llGetSubString((string)TotMemUsed,1,3); TotalMem = Mem1+"."+Mem2+" Gb"+TxtTail; } else if(Len == 11) //##.### GB { Mem1 = llGetSubString((string)TotMemUsed,0,1); Mem2 = llGetSubString((string)TotMemUsed,2,4); TotalMem = Mem1+"."+ Mem2+" Gb"+TxtTail; } // Uncomment next line ot have Text Display above prim //llSetText(TotalMem, <0.0,1.0,0.0>, 1.0 ); llSay(0,"Total Memory Used "+TotalMem); } default { state_entry() // display @ start { GenStats(); } touch_end(integer num) // refresh on touch { GenStats(); } }


