Grid Server Console Commands/en
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Current to Aurora Version: Aurora-e6ed37ba8-2011-05-19
Region (RegionName) # help
Help Sets (type the name and help to get more info about that set)
Help Set: set -- Help Set: show -- Help Set: reload -- Help Set: force -- Help Set: stats -- Help Set: debug -- Help Set: change -- Help Set: load -- Help Set: save -- Help Set: kick -- Help Set: reset -- Help Set: modules -- Help Set: kill -- Help Set: fcache -- Help Set: delete -- Help Set: fix -- Help Set: create -- Help Set: grid -- Help Set: clear -- Help Set: login -- Help Set: open -- Help Set: ban -- Help Set: physics -- Help Set: ADNE -- Help Set: alert -- Help Set: update -- Help Set: wind -- Help Set: terrain -- Help Set: sun -- Help Set: bypass -- Help Set: region
Help options
-- help [help]: Get a general command list -- quit [quit]: Quit the application -- shutdown [shutdown]: Quit the application -- restart-instance [restart-instance]: Restarts the instance (as ifed and re-opened Aurora -- command-script [command-script [script]]: Run a command script fr -- remove-region [remove-region [name]]: Remove a region from this s -- delete-region [delete-region [name]]: Delete a region from disk -- backup [backup [all]]: Persist objects to the database now, if [a force the persistence of all prims -- alert [alert [first] [last] [message]]: Send an alert to a user -- export-map [export-map [<path>]]: Save an image of the world map
help set
-- set log level [set log level [level]]: Set the console logging level -- set timer script interval [set timer script interval]: Set the interval for the timer script (in minutes). -- set region flags [set region flags [Region name] [flags]]: Set database flags for region. -- set regionsetting maturity [set regionsetting maturity [value]]: Sets a regions maturity - 0(PG),1(Mature),2(Adult). -- set regionsetting addestateban [set regionsetting addestateban [first] [last]]: Add a user to the estate ban list. -- set regionsetting removeestateban [set regionsetting removeestateban [first] [last]]: Remove a user from the estate ban list. -- set regionsetting addestatemanager [set regionsetting addestatemanager [first] [last]]: Add a user to the estate manager list. -- set regionsetting removeestatemanager [set regionsetting removeestatemanager [first] [last]]: Remove a user from the estate manager list. -- set regionsetting addestateaccess [set regionsetting addestateaccess [first] [last]]: Add a user to the estate access list. -- set regionsetting removeestateaccess [set regionsetting removeestateaccess [first] [last]]: Remove a user from the estate access list. -- set terrain texture [set terrain texture [number] [uuid] [x] [y]]: Sets the terrain [number] to [uuid], if [x] or [y] are specified, it will only set it on regions with a matching coordinate. Specify -1 in [x] or [y] to wildcard that coordinate. -- set terrain heights [set terrain heights [corner] [min] [max] [x] [y]]: Sets the terrain texture heights on corner #[corner] to [min]/[max], if [x] or [y] are specified, it will only set it on regions with a matching coordinate. Specify -1 in [x] or [y] to wildcard that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.
help show
-- show info [show info]: Show server information (e.g. startup path). -- show version [show version]: Show server version. -- show threads [show threads]: List tracked threads. -- show uptime [show uptime]: Show server startup time and uptime. -- show queues [show queues [full]]: Shows the queues for the given agent (if full is given as a parameter, child agents are displayed as well). -- show stats [show stats]: Show statistical information for this server. -- show users [show users [full]]: Shows users in the given region (if full is added, child agents are shown as well). -- show regions [show regions]: Show information about all regions in this instance. -- show maturity [show maturity]: Show all regions maturity levels. -- show digest [show digest <ID>]: Show asset digest. -- show region [show region [Region name]]: Show details on a region. -- show presences [show presences]: Shows all presences in the grid
help reload
-- reload config [reload config]: Reloads .ini file configuration
help force
-- force GC [force GC]: Forces garbage collection. -- force update [force update]: Force the update of all objects on clients -- force send appearance [force send appearance]: Force send the avatars appearance. -- force permissions [force permissions <true / false>]: Force permissions on or off
help stats ---
-- stats report [stats report]: Returns a variety of statistics about the current region and/or simulator
help debug ---
-- debug packet [debug packet [level]]: Turn on packet debugging. -- debug scene [debug scene [scripting] [collisions] [physics]]: Turn on scene debugging. -- debug permissions [debug permissions <true / false>]: Enable permissions debugging.
help change ---
-- change region [change region [region name]]: Change current console region. -- change estate [change estate]: change info about the estate for the given region.
help load ---
-- load xml2 [load xml2]: Load a regions data from XML2 format. -- load oar [load oar [oar name] [--merge] [--skip-assets] [OffsetX=#] [OffsetY=#] [OffsetZ=#]]: Load a regions data from OAR archive. --merge will merge the oar with the existing scene. --skip-assets will load the oar but ignore the assets it contains. OffsetX will change where the X location of the oar is loaded, and the same for Y and Z. -- load archive [load archive]: Loads an Aurora Archive. -- load iar [load iar <first> <last> <inventory path> <password> [<IAR path>]]: Load user inventory archive (IAR). -- load avatar profile [load avatar profile <First> <Last> <Filename>]: Loads profile and avatar data from an archive. -- load avatar archive [load avatar archive <First> <Last> <Filename>]: Loads appearance from an avatar archive archive.
help save ---
-- save xml2 [save xml2]: Save a regions data in XML2 format -- save oar [save oar [-v|--version=N] [<OAR path>]]: Save a regions data to an OAR archive -v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0) The OAR path must be a filesystem path. If this is not given then the oar is saved to region.oar in the current directory. -- save archive [save archive]: Saves an Aurora Archive. -- save iar [save iar <first> <last> <inventory path> <password> [<IAR path>]]: Save user inventory archive (IAR). -- save iar withoutassets [save iar withoutassets <first> <last> <inventory path> <password> [<IAR path>]]: Save user inventory archive (IAR) withOUT assets. This version will NOT load on another grid/standalone other than the current grid/standalone! -- save avatar profile [save avatar profile <First> <Last> <Filename>]: Saves profile and avatar data to an archive. -- save avatar archive [save avatar archive <First> <Last> <Filename> <FolderNameToSaveInto>]: Saves appearance to an avatar archive archive (Note: put "" around the FolderName if you need more than one word. Put all attachments in BodyParts folder before to save the archive).
help kick ---
-- kick user [kick user [first] [last] [message]]: Kick a user off the simulator
help reset ---
-- reset region [reset region]: Reset region to the default terrain, wipe all prims, etc. -- reset user password [reset user password [<first> [<last> [<password>]]]]: Reset a user password.
help modules ---
-- modules list [modules list]: Lists all simulator modules. -- modules unload [modules unload [module]]: Unload the given simulator module
help kill ---
-- kill uuid [kill uuid [UUID]]: Kill an object by UUID
help fcache ---
-- fcache status [fcache status]: Display cache status. -- fcache clear [fcache clear [file] [memory]]: Remove all assets in the file and/or memory cache. -- fcache assets [fcache assets]: Attempt a deep scan and cache of all assets in all scenes. -- fcache expire [fcache expire <datetime>]: Purge cached assets older then the specified date/time
help delete ---
-- delete asset [delete asset <ID>]: Delete asset from database. -- delete object owner [delete object owner <UUID>]: Delete object by owner. -- delete object creator [delete object creator <UUID>]: Delete object by creator. -- delete object uuid [delete object uuid <UUID>]: Delete object by uuid. -- delete object name [delete object name <name>]: Delete object by name.
help fix ---
-- fix inventory [fix inventory]: If the users inventory has been corrupted, this function will attempt to fix it.
help create ---
-- create user [create user [<first> [<last> [<pass> [<email>]]]]]: Create a new user. -- create region [create region]: Create a new region.
help grid ---
-- grid clear regions [grid clear regions]: Clears all regions from the database. -- grid clear down regions [grid clear down regions]: Clears all regions that are offline from the database. -- grid clear region [grid clear region [RegionName]]: Clears the regions with the given name from the database. -- grid send alert [grid send alert <message>]: Sends a message to all users in the grid. -- grid send message [grid send message <first> <last> <message>]: Sends a message to a user in the grid. -- grid kick user [grid kick user <first> <last> <message>]: Kicks a user from the grid.
help clear --- -- clear default inventory [clear default inventory]: Clears the Default Inventory stored for this grid. </c> help login ---
-- login level [login level <level>]: Set the minimum user level to log in. -- login reset [login reset]: Reset the login level to allow all users. -- login text [login text <text>]: Set the text users will see on login. -- login enable [login enable]: Enable simulator logins. -- login disable [login disable]: Disable simulator logins. -- login status [login status]: Show login status.
help open ---
-- open region manager [open region manager]: Opens the region manager. -- open abusereportsGUI [open abusereportsGUI]: Opens the abuse reports GUI.
help ban ---
--ban user [ban user]: Bans a user from the current estate.
help physics ---
-- physics stats [physics stats]: physics stats <region> -- physics profiler [physics profiler]: physics profiler <region> -- physics current stats [physics current stats]: physics current stats <region> NOTE: these are not calculated and are in milliseconds per unknown time.
help ADNE ---
-- ADNE restart [ADNE restart]: Restarts all scripts and clears all script caches. -- ADNE stop [ADNE stop]: Stops all scripts. -- ADNE stats [ADNE stats]: Tells stats about the script engine. -- ADNE disable [ADNE disable]: Disables the script engine temperarily. -- ADNE enable [ADNE enable]: Reenables the script engine.
help alert ---
-- alert general [alert general [message]]: Send an alert to everyone.
help update ---
-- update map [update map]: Updates the image of the world map.
help wind ---
-- wind base wind_plugin ConfigurableWind [ConfigurableWind - Provides a predominate wind direction that can change within configured variances for direction and speed.]: -- wind base wind_update_rate [Change the wind update rate.]: -- wind ConfigurableWind avgStrength [ConfigurableWind : avgStrength - average wind strength]: -- wind ConfigurableWind avgDirection [ConfigurableWind : avgDirection - average wind direction in degrees]: -- wind ConfigurableWind varStrength [ConfigurableWind : varStrength - allowable variance in wind strength]: -- wind ConfigurableWind varDirection [ConfigurableWind : varDirection - allowable variance in wind direction in +/- degrees]: -- wind ConfigurableWind rateChange [ConfigurableWind : rateChange - rate of change]: -- wind base wind_plugin SimpleRandomWind [SimpleRandomWind - Provides a simple wind model that creates random wind of a given strength in 16m x 16m patches.]: -- wind SimpleRandomWind strength [SimpleRandomWind : strength - wind strength]:
help terrain ---
-- terrain save [terrain save <FileName>]: Saves the current heightmap to a specified file. FileName: The destination filename for your heightmap, the file extension determines the format to save in. Supported extensions include: -- terrain physics update [terrain physics update]: Update the physics map. -- terrain load [terrain load <FileName>]: Loads a terrain from a specified file. FileName: The file you wish to load from, the file extension determines the loader to be used. Supported extensions include: -- terrain load-tile [terrain load-tile <file width> <file height> <minimum X tile> <minimum Y tile>]: Loads a terrain from a section of a larger file.<br> file width: The width of the file in tiles<br> file height: The height of the file in tiles<br> minimum X tile: The X region coordinate of the first section on the file<br> minimum Y tile: The Y region coordinate of the first section on the file -- terrain fill [terrain fill <value> ]: Fills the current heightmap with a specified value.<br> value: The numeric value of the height you wish to set your region to. -- terrain elevate [terrain elevate <amount> ]: Raises the current heightmap by the specified amount.<br> amount: The amount of height to remove from the terrain in meters. -- terrain lower [terrain lower <amount> ]: Lowers the current heightmap by the specified amount.<br> amount: The amount of height to remove from the terrain in meters. -- terrain multiply [terrain multiply <value> ]: Multiplies the heightmap by the value specified.<br> value: The value to multiply the heightmap by. -- terrain bake [terrain bake]: Saves the current terrain into the regions revert map.<br>-- terrain revert [terrain revert]: Loads the revert map terrain into the regions heightmap. -- terrain stats [terrain stats]: Shows some information about the regions heightmap for debugging purposes. -- terrain newbrushes [terrain newbrushes <enabled> ]: Enables experimental brushes which replace the standard terrain brushes.<br> enabled: true / false - Enable new brushes. -- terrain effect [terrain effect <name> ]: Runs a specified plugin effect<br> name: The plugin effect you wish to run, or list to see all plugins. -- terrain flip [terrain flip <direction> ]: Flips the current terrain about the X or Y axis<br> direction: [x|y] the direction to flip the terrain in. -- terrain rescale [terrain rescale <min> <max>]: Rescales the current terrain to fit between the given min and max heights<br> Min: min terrain height after rescaling<br> Max: max terrain height after rescaling. -- terrain help [terrain help]: Gives help about the terrain module.
help sun ---
-- sun year_length [year_length - number of days to a year]: -- sun day_length [day_length - number of seconds to a day]: -- sun day_night_offset [day_night_offset - induces a horizon shift]: -- sun update_interval [update_interval - how often to update the suns position in frames]: -- sun day_time_sun_hour_scale [day_time_sun_hour_scale - scales day light vs nite hours to change day/night ratio]:
help bypass ---
-- bypass permissions [bypass permissions <true / false>]: Bypass permission checks.
help region ---
-- region restart [region restart <message> <time (in seconds)>]: Restart the region. -- region restart abort [region restart abort [<message>]]: Restart the region.