Grid Server Console Commands/en

De DigiWiki.

Current to Aurora Version: Aurora-e6ed37ba8-2011-05-19


Region (RegionName) # help


Help Sets (type the name and help to get more info about that set)

Help Set: set
-- Help Set: show
-- Help Set: reload
-- Help Set: force
-- Help Set: stats
-- Help Set: debug
-- Help Set: change
-- Help Set: load
-- Help Set: save
-- Help Set: kick
-- Help Set: reset
-- Help Set: modules
-- Help Set: kill
-- Help Set: fcache
-- Help Set: delete
-- Help Set: fix
-- Help Set: create
-- Help Set: grid
-- Help Set: clear
-- Help Set: login
-- Help Set: open
-- Help Set: ban
-- Help Set: physics
-- Help Set: ADNE
-- Help Set: alert
-- Help Set: update
-- Help Set: wind
-- Help Set: terrain
-- Help Set: sun
-- Help Set: bypass
-- Help Set: region

Help options


-- help [help]: Get a general command list
-- quit [quit]: Quit the application
-- shutdown [shutdown]: Quit the application
-- restart-instance [restart-instance]: Restarts the instance (as ifed and re-opened Aurora
-- command-script [command-script [script]]: Run a command script fr
-- remove-region [remove-region [name]]: Remove a region from this s
-- delete-region [delete-region [name]]: Delete a region from disk
-- backup [backup [all]]: Persist objects to the database now, if [a force the persistence of all prims
-- alert [alert [first] [last] [message]]: Send an alert to a user
-- export-map [export-map [<path>]]: Save an image of the world map

help set


-- set log level [set log level [level]]: Set the console logging level
-- set timer script interval [set timer script interval]: Set the interval for the timer script (in minutes).
-- set region flags [set region flags [Region name] [flags]]: Set database flags for region.
-- set regionsetting maturity [set regionsetting maturity [value]]: Sets a regions maturity - 0(PG),1(Mature),2(Adult).
-- set regionsetting addestateban [set regionsetting addestateban [first] [last]]: Add a user to the estate ban list.
-- set regionsetting removeestateban [set regionsetting removeestateban [first] [last]]: Remove a user from the estate ban list.
-- set regionsetting addestatemanager [set regionsetting addestatemanager [first] [last]]: Add a user to the estate manager list.
-- set regionsetting removeestatemanager [set regionsetting removeestatemanager [first] [last]]: Remove a user from the estate manager list.
-- set regionsetting addestateaccess [set regionsetting addestateaccess [first] [last]]: Add a user to the estate access list.
-- set regionsetting removeestateaccess [set regionsetting removeestateaccess [first] [last]]: Remove a user from the estate access list.
-- set terrain texture [set terrain texture [number] [uuid] [x] [y]]: Sets the terrain [number] to [uuid], if [x] or [y] are specified, it will only set it on regions with a matching coordinate. Specify -1 in [x] or [y] to wildcard that coordinate.
-- set terrain heights [set terrain heights [corner] [min] [max] [x] [y]]: Sets the terrain texture heights on corner #[corner] to [min]/[max], if [x] or [y] are specified, it will only set it on regions with a matching coordinate. Specify -1 in [x] or [y] to wildcard that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.

help show


-- show info [show info]: Show server information (e.g. startup path).
-- show version [show version]: Show server version.
-- show threads [show threads]: List tracked threads.
-- show uptime [show uptime]: Show server startup time and uptime.
-- show queues [show queues [full]]: Shows the queues for the given agent (if full is given as a parameter, child agents are displayed as well).
-- show stats [show stats]: Show statistical information for this server.
-- show users [show users [full]]: Shows users in the given region (if full is added, child agents are shown as well).
-- show regions [show regions]: Show information about all regions in this instance.
-- show maturity [show maturity]: Show all regions maturity levels.
-- show digest [show digest <ID>]: Show asset digest.
-- show region [show region [Region name]]: Show details on a region.
-- show presences [show presences]: Shows all presences in the grid

help reload


-- reload config [reload config]: Reloads .ini file configuration

help force


-- force GC [force GC]: Forces garbage collection.
-- force update [force update]: Force the update of all objects on clients
-- force send appearance [force send appearance]: Force send the avatars appearance.
-- force permissions [force permissions <true / false>]: Force permissions on or off

help stats ---

-- stats report [stats report]: Returns a variety of statistics about the current region and/or simulator

help debug ---

-- debug packet [debug packet [level]]: Turn on packet debugging.
-- debug scene [debug scene [scripting] [collisions] [physics]]: Turn on scene debugging.
-- debug permissions [debug permissions <true / false>]: Enable permissions debugging.

help change ---

-- change region [change region [region name]]: Change current console region.
-- change estate [change estate]: change info about the estate for the given region.

help load ---

-- load xml2 [load xml2]: Load a regions data from XML2 format.
-- load oar [load oar [oar name] [--merge] [--skip-assets] [OffsetX=#] [OffsetY=#] [OffsetZ=#]]: Load a regions data from OAR archive.
--merge will merge the oar with the existing scene.
--skip-assets will load the oar but ignore the assets it contains. OffsetX will change where the X location of the oar is loaded, and the same for Y and Z.
-- load archive [load archive]: Loads an Aurora Archive.
-- load iar [load iar <first> <last> <inventory path> <password> [<IAR path>]]: Load user inventory archive (IAR).
-- load avatar profile [load avatar profile <First> <Last> <Filename>]: Loads profile and avatar data from an archive.
-- load avatar archive [load avatar archive <First> <Last> <Filename>]: Loads appearance from an avatar archive archive.

help save ---

-- save xml2 [save xml2]: Save a regions data in XML2 format
-- save oar [save oar [-v|--version=N] [<OAR path>]]: Save a regions data to an OAR archive -v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0) The OAR path must be a filesystem path. If this is not given then the oar is saved to region.oar in the current directory.
-- save archive [save archive]: Saves an Aurora Archive.
-- save iar [save iar <first> <last> <inventory path> <password> [<IAR path>]]: Save user inventory archive (IAR).
-- save iar withoutassets [save iar withoutassets <first> <last> <inventory path> <password> [<IAR path>]]: Save user inventory archive (IAR) withOUT assets. This version will NOT load on another grid/standalone other than the current grid/standalone!
-- save avatar profile [save avatar profile <First> <Last> <Filename>]: Saves profile and avatar data to an archive.
-- save avatar archive [save avatar archive <First> <Last> <Filename> <FolderNameToSaveInto>]: Saves appearance to an avatar archive archive (Note: put "" around the FolderName if you need more than one word. Put all attachments in BodyParts folder before to save the archive).

help kick ---

-- kick user [kick user [first] [last] [message]]: Kick a user off the simulator

help reset ---

-- reset region [reset region]: Reset region to the default terrain, wipe all prims, etc.
-- reset user password [reset user password [<first> [<last> [<password>]]]]: Reset a user password.

help modules ---

-- modules list [modules list]: Lists all simulator modules.
-- modules unload [modules unload [module]]: Unload the given simulator module

help kill ---

-- kill uuid [kill uuid [UUID]]: Kill an object by UUID

help fcache ---

-- fcache status [fcache status]: Display cache status.
-- fcache clear [fcache clear [file] [memory]]: Remove all assets in the file and/or memory cache.
-- fcache assets [fcache assets]: Attempt a deep scan and cache of all assets in all scenes.
-- fcache expire [fcache expire <datetime>]: Purge cached assets older then the specified date/time

help delete ---

-- delete asset [delete asset <ID>]: Delete asset from database.
-- delete object owner [delete object owner <UUID>]: Delete object by owner.
-- delete object creator [delete object creator <UUID>]: Delete object by creator.
-- delete object uuid [delete object uuid <UUID>]: Delete object by uuid.
-- delete object name [delete object name <name>]: Delete object by name.

help fix ---

-- fix inventory [fix inventory]: If the users inventory has been corrupted, this function will attempt to fix it.

help create ---

-- create user [create user [<first> [<last> [<pass> [<email>]]]]]: Create a new user.
-- create region [create region]: Create a new region.

help grid ---

-- grid clear regions [grid clear regions]: Clears all regions from the database.
-- grid clear down regions [grid clear down regions]: Clears all regions that are offline from the database.
-- grid clear region [grid clear region [RegionName]]: Clears the regions with the given name from the database.
-- grid send alert [grid send alert <message>]: Sends a message to all users in the grid.
-- grid send message [grid send message <first> <last> <message>]: Sends a message to a user in the grid.
-- grid kick user [grid kick user <first> <last> <message>]: Kicks a user from the grid.

help clear --- -- clear default inventory [clear default inventory]: Clears the Default Inventory stored for this grid. </c> help login ---

-- login level [login level &lt;level&gt;]: Set the minimum user level to log in.
-- login reset [login reset]: Reset the login level to allow all users.
-- login text [login text &lt;text&gt;]: Set the text users will see on login.
-- login enable [login enable]: Enable simulator logins.
-- login disable [login disable]: Disable simulator logins.
-- login status [login status]: Show login status.

help open ---

-- open region manager [open region manager]: Opens the region manager.
-- open abusereportsGUI [open abusereportsGUI]: Opens the abuse reports GUI.

help ban ---

--ban user [ban user]: Bans a user from the current estate.

help physics ---

-- physics stats [physics stats]: physics stats &lt;region&gt;
-- physics profiler [physics profiler]: physics profiler &lt;region&gt;
-- physics current stats [physics current stats]: physics current stats &lt;region&gt; NOTE: these are not calculated and are in milliseconds per unknown time.

help ADNE ---

-- ADNE restart [ADNE restart]: Restarts all scripts and clears all script caches.
-- ADNE stop [ADNE stop]: Stops all scripts.
-- ADNE stats [ADNE stats]: Tells stats about the script engine.
-- ADNE disable [ADNE disable]: Disables the script engine temperarily.
-- ADNE enable [ADNE enable]: Reenables the script engine.

help alert ---

-- alert general [alert general [message]]: Send an alert to everyone.

help update ---

-- update map [update map]: Updates the image of the world map.

help wind ---

-- wind base wind_plugin ConfigurableWind [ConfigurableWind - Provides a predominate wind direction that can change within configured variances for direction and speed.]:
-- wind base wind_update_rate [Change the wind update rate.]:
-- wind ConfigurableWind avgStrength [ConfigurableWind&nbsp;: avgStrength - average wind strength]:
-- wind ConfigurableWind avgDirection [ConfigurableWind&nbsp;: avgDirection - average wind direction in degrees]:
-- wind ConfigurableWind varStrength [ConfigurableWind&nbsp;: varStrength - allowable variance in wind strength]:
-- wind ConfigurableWind varDirection [ConfigurableWind&nbsp;: varDirection - allowable variance in wind direction in +/- degrees]:
-- wind ConfigurableWind rateChange [ConfigurableWind&nbsp;: rateChange - rate of change]:
-- wind base wind_plugin SimpleRandomWind [SimpleRandomWind - Provides a simple wind model that creates random wind of a given strength in 16m x 16m patches.]:
-- wind SimpleRandomWind strength [SimpleRandomWind&nbsp;: strength - wind strength]:

help terrain ---

-- terrain save [terrain save &lt;FileName&gt;]: Saves the current heightmap to a specified file. FileName: The destination filename for your heightmap, the file extension determines the format to save in. Supported extensions include:
-- terrain physics update [terrain physics update]: Update the physics map.
-- terrain load [terrain load &lt;FileName&gt;]: Loads a terrain from a specified file. FileName: The file you wish to load from, the file extension determines the loader to be used. Supported extensions include:
-- terrain load-tile [terrain load-tile &lt;file width&gt; &lt;file height&gt; &lt;minimum X tile&gt; &lt;minimum Y tile&gt;]: Loads a terrain from a section of a larger file.<br> file width: The width of the file in tiles<br> file height: The height of the file in tiles<br> minimum X tile: The X region coordinate of the first section on the file<br> minimum Y tile: The Y region coordinate of the first section on the file
-- terrain fill [terrain fill &lt;value&gt; ]: Fills the current heightmap with a specified value.<br> value: The numeric value of the height you wish to set your region to.
-- terrain elevate [terrain elevate &lt;amount&gt; ]: Raises the current heightmap by the specified amount.<br> amount: The amount of height to remove from the terrain in meters.
-- terrain lower [terrain lower &lt;amount&gt; ]: Lowers the current heightmap by the specified amount.<br> amount: The amount of height to remove from the terrain in meters.
-- terrain multiply [terrain multiply &lt;value&gt; ]: Multiplies the heightmap by the value specified.<br> value: The value to multiply the heightmap by.
-- terrain bake [terrain bake]: Saves the current terrain into the regions revert map.<br>-- terrain revert [terrain revert]: Loads the revert map terrain into the regions heightmap.
-- terrain stats [terrain stats]: Shows some information about the regions heightmap for debugging purposes.
-- terrain newbrushes [terrain newbrushes &lt;enabled&gt; ]: Enables experimental brushes which replace the standard terrain brushes.<br> enabled: true / false - Enable new brushes.
-- terrain effect [terrain effect &lt;name&gt; ]: Runs a specified plugin effect<br> name: The plugin effect you wish to run, or list to see all plugins.
-- terrain flip [terrain flip &lt;direction&gt; ]: Flips the current terrain about the X or Y axis<br> direction: [x|y] the direction to flip the terrain in.
-- terrain rescale [terrain rescale &lt;min&gt; &lt;max&gt;]: Rescales the current terrain to fit between the given min and max heights<br> Min: min terrain height after rescaling<br> Max: max terrain height after rescaling.
-- terrain help [terrain help]: Gives help about the terrain module.

help sun ---

-- sun year_length [year_length - number of days to a year]:
-- sun day_length [day_length - number of seconds to a day]:
-- sun day_night_offset [day_night_offset - induces a horizon shift]:
-- sun update_interval [update_interval - how often to update the suns position in frames]:
-- sun day_time_sun_hour_scale [day_time_sun_hour_scale - scales day light vs nite hours to change day/night ratio]:

help bypass ---

-- bypass permissions [bypass permissions &lt;true / false&gt;]: Bypass permission checks.

help region ---

-- region restart [region restart &lt;message&gt; &lt;time (in seconds)&gt;]: Restart the region.
-- region restart abort [region restart abort [&lt;message&gt;]]: Restart the region.
Outils personnels
  • Cette page a été consultée 1 109 fois.
donate
Google Ads