Modèle:Featuregroup
De DigiWiki.
Template for displaying a categorized group of features in a box. This is primarily intended for use on the Features page. For rendering of each individual item, see Template:Featuregroup/Item.
Required parameters:
-
title
: The title for the feature group (Building, Chat / IM, etc.) -
summ1
,summ2
, ...,summ30
: A brief summary of each feature (one sentence). Up to 30 features can be listed. You don't have to list all of them, but for the features you do list, this parameter is required.
Optional parameters:
-
hlevel
: The header level for the title (h3, h4, etc.) Default: h4. -
info1
,info2
, ...,info30
: More information about each feature. Could be very long. -
vers1
,vers2
, ...,vers30
: The version number when each feature was added (e.g. "1.2.0 beta 2", "1.3.0", or "1.4.0 Experimental"). -
date1
,date2
, ...,date30
: The date when each feature was released (e.g. "2011-04-21")
{{Featuregroup | title=Building | summ1=[[Advanced Build Options]] | info1=Set default properties for newly created objects such as size, pivot, etc. | vers1=1.3.0 beta 3 | date1=2010-05-07 | summ2=[[Build Math Expressions]] | info2=Use math functions in the build window. | vers2=1.1.0 RC1 | date2=2009-02-03 | summ3=Building hotkeys to cycle through prims in a link set | summ4=Restore to Last Position | info4=Rezzes the object at the coordinates it had the last time it was picked up. '''Important:''' Read [[Imprudence:Restore to Last Position|the details]] before using this feature, or you might rez your object somewhere unexpected! }}
Result:
-
Advanced Build Options (Released on 2010-05-07 in version 1.3.0 beta 3)
Set default properties for newly created objects such as size, pivot, etc. -
Build Math Expressions (Released on 2009-02-03 in version 1.1.0 RC1)
Use math functions in the build window. -
Building hotkeys to cycle through prims in a link set
-
Restore to Last Position
Rezzes the object at the coordinates it had the last time it was picked up. Important: Read the details before using this feature, or you might rez your object somewhere unexpected!