Scripting/Library/AuroraSimScriptLibrary
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Version du 21 avril 2012 à 17:42 par Djphil (discuter | contributions)
Script Library
Rules for posting:
- Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
- Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
- Do not add scripts that duplicate the same functionality as an existing script or built in functions. If yours does, explain why.
- Do not list simple scripts here. Include those among the Examples instead.
Aurora-Sim Script Library
Name | Creator | Description | Comment |
3D Radar | Jesse Barnett | Rezzes a ball for each avatar in range. Each ball tracks it's on AV and displays distance. | |
AirSeaAltimeter | OoPsGalatea | A pretty decent air/sea altimeter. | uses very short timers (0.01) |
ASCII | ChadStatosky | ASCII <-> int | just a function |
AvatarKeyScript | KingHenrikLundquist | Basic key-detecting script | |
Barometer | CidJacobs | Check Barometric Pressure. | |
Bezier Curve Demo | LionelForager | Draws a bezier curve in 3D given by 3 control points. | |
Camera Follower | ArkLehane | Follows just above your camera. | one small change - "CHANNEL" had to be renamed "channel" |
Channel Number Generator | PetreLamar | Given a text string, generate a (relatively) unique channel number. | |
clrchanger | SecondProctor | Changes the color of a whole object from 1 script. | |
Color Scripts | KagePixel | Convert from HSB to RGB and back. | |
Common String Functions | GarrMeDagger | Common String Functions | This script compiles once you add in the default{} part, as scripts in Aurora must have that to compile. |
Conversation AI | AmaOmega | Simple conversation tree (Eliza-like). | |
Dance Machine | Single prim dance machine with synchronized dancers. | ||
Deluxe Door | EzharFairlight | A door with some extras. See also: the new Timeless Linked Door. | |
Dump Prim Parameters | PierreJosephProudhon | Dump prim parameters to a LSL code string that can be fed to llSetPrimitiveParams | |
Eliza Chatbot | DedricMauriac | Parady of a Rogerian therapist | |
Enhanced SLURL | HarleenGretzky | Ouputs a SLURL using the new teleport app URL, allows you to click the link to teleport without going to the map first. | |
Event Lottery | AmaOmega | Randomly choose a winner from a list of people without duplicates. | |
Fade Texture | NashBaldwin | Smoothly drop texture alpha using exponential fall-off. | |
Fractal Generator | SeifertSurface | Generates fractal "trees". User friendly. | |
Freeview | FreeScripts | Multifunctional Picture viewer and Video control script with webguide support | |
Get Day of Week | DoteDoteEdison | Alternate method to get day of week from llGetUnixTime. | |
Give Inventory | DedricMauriac | Gives inventory and checks permissions | Will not give inventory to owner |
Invisible Prim | Waka | Invisiprim is a script that makes an object completely invisible using a texture, or a UUID. When you put this in an object, It makes the object invisible, and everything behind it from the view. | |
Keyboard while typing | MaxCase | A simple keyboard while you type. | Youll need to make the keyboard |
LibraryParticleSignboard | ZaraVale | 1 Prim Signboard that can change via a chat channel | Needs Textures/ UUIDs |
LibraryPrecisionTime | SendaoGoodman | Precision timer for accurate timing in SL | |
LibrarySenRot | SendaoGoodman | Smooth nonphysical rotation. May cause lag. ;) | |
LibrarySenWalk | SendaoGoodman | Autowalk with variable speed setting. | |
LightPole | HeusDens | LightPole that goes on/off on touch and depending on sunlight | |
Listening Texturer | VirusCollector | Small script to change a texture to any key you say. | |
MitzFader | MitzpatrickFitzsimmons | Object Alpha Fader Transition Effect | |
Notice Giver | Joker Opus | Gives notices to anyone within 96 meters | |
Particle Poofer v1.1 | djphil | Create particle systems and play around when you fly or walk. | |
Particle Script 0.5 | AmaOmega | Create particle systems and play around with the settings. | |
Particle Script 0.5a | EepQuirk | An optimized version of the above script. | |
Particle Script 1.1 | KeknehvPsaltery | A very efficient script for the creation and inclusion of particle systems. Albeit not the best if you are just learning, but excellent if a particle system is needed for something else. | |
Particle Script 1.2 | JamesHanner | An added feature to the above script.(Has a new key setter instead of just owner and self) | |
Passwall | AsiraSakai | This script will allow you to set up a solid wall that lets certain people pass through it. | |
Polygon Former | JontteGremlin | Code snippet that will form a triangle between 3 vectors. Can be used, for example, in 3d model loaders. | |
Profile Picture Display | HarleenGretzky | Displays your profile picture on a prim when touched, uses the new search world webpages. | Points to SL so Float text only |
PublicBillboard | Chasingred3Ixtab | A Public Cycling Texture Billboard. | |
Radar | SableTill | Fairly complete scanner that includes details on distance, time in vicinity and direction | |
Random Hovertext Colour | KopiloHallard | Sets hovertext on an object and changes the colour to a random colour every 0.5 seconds | |
Runtime Environment | ReadyJack | Detailed detection of object environment changes like dropping or wearing. Also detects logins! | |
Scrubber | OsGrid | Just drop this script on a prim that's giving you grief. It will reset most persistant prim settings that can only be set by scripts. | |
Set Text Once | EpikTetus | Drop it on an object, say "/3 This is Red", the floating text changes and the script deletes itself. | |
TextureSwitcher | StrifeOnizuka | Texture switcher that will step through the textures in an object's inventory, displaying them on all sides of the object. | |
Thermometer | CidJacobs | Check Temperature. | |
Time and Date Functions | GarrMeDagger | Time and Date Functions | |
Timeless Linked Door | TimelessPrototype | Full-featured door script for doors that are linked to other prims. | |
Timestamp Difference | BenFassbinder | Calculate the difference in seconds between two timestamps. | |
* coming soon ... | |||
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