Scripting/Exemples/en
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| - | {{Languages|Scripting/Exemples}} | + | {{Languages|Scripting/Exemples}}{{ExemplesNav/en}} |
| - | + | *[[Scripting/Exemples/Vehicules/en|Vehicules]] | |
| - | + | *[[Scripting/Exemples/Particules/en|Particles]] | |
| + | *[[Scripting/Exemples/Jeux/en|Games]] | ||
| + | *[[Scripting/Exemples/Autres/en|Others]] | ||
| + | *[[Scripting/Exemples/Utils/en|Utils]] | ||
| - | + | == Exemples Script Library == | |
| - | + | {| class="sortable" {{Prettytable}} | |
| - | + | |- {{Hl2}} | |
| - | + | ! '''Name''' | |
| - | + | ! '''Creator''' | |
| - | + | ! '''Description''' | |
| - | + | |- | |
| - | + | | [[Animation Basic]] | |
| - | + | | CatherineOmega | |
| - | + | | Quickly demonstrates the basics of animating an avatar. | |
| - | + | |- | |
| - | + | | [[Animation Script]] | |
| - | ---- | + | | XylorBaysklef |
| - | + | | Animates an avatar. | |
| - | + | |- | |
| - | + | | [[Attachment Type Checker]] | |
| - | + | | CatherineOmega | |
| - | ---- | + | | Checks if an object is attached, and where it's attached. |
| - | + | |- | |
| - | + | | [[Controls]] | |
| - | + | | ReadyJack | |
| - | + | | Demonstrates the use of llTakeControls. | |
| - | + | |- | |
| - | + | | [[Event Order]] | |
| - | + | | AngelaSalome | |
| - | ---- | + | | Says each event as it happens. |
| - | + | |- | |
| - | + | | [[Get Root Position]] | |
| + | | XylorBaysklef | ||
| + | | Get link parent position from within child. | ||
| + | |- | ||
| + | | [[Get Root Rotation]] | ||
| + | | XylorBaysklef | ||
| + | | Get link parent rotation from within child. | ||
| + | |- | ||
| + | | [[Gun]] | ||
| + | | ReadyJack | ||
| + | | A gun script that fires physical bullets. | ||
| + | |- | ||
| + | | [[Link Message]] | ||
| + | | CatherineOmega | ||
| + | | Communicate between prims. | ||
| + | |- | ||
| + | | [[List Conversion]] | ||
| + | | ReadyJack | ||
| + | | Convert lists to strings and back. | ||
| + | |- | ||
| + | | [[Safe List Conversion]] | ||
| + | | KeknehvPsaltery | ||
| + | | Converts lists to strings and back, with no possible errors. | ||
| + | |- | ||
| + | | [[Look At]] | ||
| + | | JimBunderfeld | ||
| + | | Looks at an agent. | ||
| + | |- | ||
| + | | [[Money]] | ||
| + | | CatherineOmega | ||
| + | | Waits for payment and refunds invalid amounts. | ||
| + | |- | ||
| + | | [[Number Conversion]] | ||
| + | | EzharFairlight | ||
| + | | Charset/number system conversion. | ||
| + | |- | ||
| + | | [[ParticleScript]] | ||
| + | | AmaOmega | ||
| + | | Creates particle effects. | ||
| + | |- | ||
| + | | [[ParticleScript1]] | ||
| + | | EepQuirk | ||
| + | | Creates particle effects (modified version). | ||
| + | |- | ||
| + | | [[Point Child At Target]] | ||
| + | | CrossLament | ||
| + | | Point a selected axis of a child prim at a region-coordinate target. | ||
| + | |- | ||
| + | | [[Proximity Door]] | ||
| + | | JordanCotton | ||
| + | | Controls access to an area. | ||
| + | |- | ||
| + | | [[Self Replication]] | ||
| + | | StefanNilsson | ||
| + | | Demonstrates self replication. | ||
| + | |- | ||
| + | | [[States]] | ||
| + | | JimBunderfeld | ||
| + | | Multiple states. | ||
| + | |- | ||
| + | | [[States Concise]] | ||
| + | | ChromalBrodsky | ||
| + | | 2-state script. | ||
| + | |- | ||
| + | | [[Argument Multiplexing]] | ||
| + | | HughPerkins | ||
| + | | Argument multiplexing, eg for linkmessages. | ||
| + | |- | ||
| + | | [[Left Or Right]] | ||
| + | | TiPBaKeR | ||
| + | | A function that returns whether one vector is to the left or right of another. | ||
| + | |- | ||
| + | | [[RPC to PHP]] | ||
| + | | MarcEisenberg | ||
| + | | Communicating with a PHP backend system. | ||
| + | |- | ||
| + | | [[Browser/Object RPC]] | ||
| + | | SomeScripter | ||
| + | | Browser sends RPC request to SecondLife object and gets and shows response. | ||
| + | |- | ||
| + | | [[ExampleHomeAlarmSystem]] | ||
| + | | SomeScripter | ||
| + | | How to write a home alarm system: monitor your SecondLife home from your browser in your FirstLife home, or on the go. | ||
| + | |- | ||
| + | | [[HUD Communication]] | ||
| + | | YiffyYaffle | ||
| + | | Allows a object only listen to your huds or you. | ||
| + | |- | ||
| + | | [[Fixed Precision]] | ||
| + | | GigsTaggart | ||
| + | | Truncate Floats to fixed precision. | ||
| + | |- | ||
| + | | [[32bit Hash]] | ||
| + | | GigsTaggart | ||
| + | | Hash keys or strings into a 32 bit integer. | ||
| + | |- | ||
| + | | [[Authenticated Chat]] | ||
| + | | GigsTaggart | ||
| + | | Hash keys or strings into a 32 bit integer. | ||
| + | |- | ||
| + | | [[Text to Leet]] | ||
| + | | Jadz0rConover | ||
| + | | Converts regular text into leet speak. | ||
| + | |- | ||
| + | | [[Text to Cap Alt]] | ||
| + | | Jadz0rConover | ||
| + | | Converts regular text into the capital alternation format. | ||
| + | |- | ||
| + | | [[ExamplellPushObject]] | ||
| + | | JokerOpus | ||
| + | | Throws an avatar in a specified direction. | ||
| + | |- | ||
| + | | [[Position on a Sphere]] | ||
| + | | AsiraSakai | ||
| + | | Calculates the position on a sphere. | ||
| + | |- | ||
| + | | [[Rotation to Vector/Angle]] | ||
| + | | AsiraSakai | ||
| + | | Converts a rotation to a vector and the angle the vector is rotated around. | ||
| + | |- | ||
| + | | [[Vector Gradient]] | ||
| + | | TigroSpottystripesKatsu | ||
| + | | Enables one to transition smoothly from one vector to another, specially good for colors. | ||
| + | |- | ||
| + | | [[ExampleSides]] | ||
| + | | AnorcaCalamari | ||
| + | | Numbers the sides of an object. | ||
| + | |- | ||
| + | | [[GetNewInventoryName]] | ||
| + | | ZenMondo | ||
| + | | Function that returns a list of names of items added to an object's inventory. | ||
| + | |- | ||
| + | | [[llVector2String]] | ||
| + | | VinceBosen | ||
| + | | Function that returns a string form of a vector. | ||
| + | |- | ||
| + | | [[Unix2DateTime]] | ||
| + | | HeusDens | ||
| + | | Function to convert Unix timestamp value to date/time value. | ||
| + | |- | ||
| + | | [[IsValidKeyFormat]] | ||
| + | | HeusDens | ||
| + | | Function to check wether a string is in a correct key format. | ||
| + | |- | ||
| + | | [[IsValidFloatFormat]] | ||
| + | | HeusDens | ||
| + | | Function to check wether a string is in a correct float format. | ||
| + | |- | ||
| + | | [[SL Mail]] | ||
| + | | HeusDens | ||
| + | | Script that allows you to sent and receive mail from within secondlife. | ||
| + | |- | ||
| + | | [[ResellModule]] | ||
| + | | HeusDens | ||
| + | | Full script that can be enhanced further to create a self-resellable item. | ||
| + | |- | ||
| + | | [[PHP Name2key]] | ||
| + | | GreblakWhitfield | ||
| + | | A php function that returns the key to a name. | ||
| + | |- | ||
| + | | [[Double Tap Detection]] | ||
| + | | EyanaYohkoh | ||
| + | | An example on how to detect double taps without using timers. | ||
| + | |- | ||
| + | | [[IsInteger]] | ||
| + | | Dachs Hax | ||
| + | | Determines if string data passed to it is an integer or not. Useful when parsing notecard configurations, etc... | ||
| + | |- | ||
| + | | [[AvatarInSim]] | ||
| + | | SiRiSAsturias | ||
| + | | Detect if an avatar is in the same sim or not. | ||
| + | |- | ||
| + | | [[MultiRound]] | ||
| + | | SiRiSAsturias | ||
| + | | This function allows for easy rounding up or down of integers using mulitples. | ||
| + | |- | ||
| + | | [[Tic Tac Toe]] | ||
| + | | CoralGausman | ||
| + | | A 6 step introduction to larger coding projects. | ||
| + | |- | ||
| + | | [[SLURL Builder]] | ||
| + | | KamilahHauptmann | ||
| + | | A function to return a usable SLURL. | ||
| + | |- | ||
| + | | [[llFibonacci]] | ||
| + | | SpiritHomewood | ||
| + | | A function to return a Fibonacci value. | ||
| + | |- | ||
| + | | [[llCenter]] | ||
| + | | SpiritHomewood | ||
| + | | A function to center a string to a specified width. | ||
| + | |- | ||
| + | |} | ||
Version actuelle en date du 7 juillet 2013 à 06:51
| Exemples | AaFunctions | BotFonctions | AScript | LlFonctions | OsFonctions | Librairie | Exemples | Legende | Manuel |
Exemples Script Library
| Name | Creator | Description |
|---|---|---|
| Animation Basic | CatherineOmega | Quickly demonstrates the basics of animating an avatar. |
| Animation Script | XylorBaysklef | Animates an avatar. |
| Attachment Type Checker | CatherineOmega | Checks if an object is attached, and where it's attached. |
| Controls | ReadyJack | Demonstrates the use of llTakeControls. |
| Event Order | AngelaSalome | Says each event as it happens. |
| Get Root Position | XylorBaysklef | Get link parent position from within child. |
| Get Root Rotation | XylorBaysklef | Get link parent rotation from within child. |
| Gun | ReadyJack | A gun script that fires physical bullets. |
| Link Message | CatherineOmega | Communicate between prims. |
| List Conversion | ReadyJack | Convert lists to strings and back. |
| Safe List Conversion | KeknehvPsaltery | Converts lists to strings and back, with no possible errors. |
| Look At | JimBunderfeld | Looks at an agent. |
| Money | CatherineOmega | Waits for payment and refunds invalid amounts. |
| Number Conversion | EzharFairlight | Charset/number system conversion. |
| ParticleScript | AmaOmega | Creates particle effects. |
| ParticleScript1 | EepQuirk | Creates particle effects (modified version). |
| Point Child At Target | CrossLament | Point a selected axis of a child prim at a region-coordinate target. |
| Proximity Door | JordanCotton | Controls access to an area. |
| Self Replication | StefanNilsson | Demonstrates self replication. |
| States | JimBunderfeld | Multiple states. |
| States Concise | ChromalBrodsky | 2-state script. |
| Argument Multiplexing | HughPerkins | Argument multiplexing, eg for linkmessages. |
| Left Or Right | TiPBaKeR | A function that returns whether one vector is to the left or right of another. |
| RPC to PHP | MarcEisenberg | Communicating with a PHP backend system. |
| Browser/Object RPC | SomeScripter | Browser sends RPC request to SecondLife object and gets and shows response. |
| ExampleHomeAlarmSystem | SomeScripter | How to write a home alarm system: monitor your SecondLife home from your browser in your FirstLife home, or on the go. |
| HUD Communication | YiffyYaffle | Allows a object only listen to your huds or you. |
| Fixed Precision | GigsTaggart | Truncate Floats to fixed precision. |
| 32bit Hash | GigsTaggart | Hash keys or strings into a 32 bit integer. |
| Authenticated Chat | GigsTaggart | Hash keys or strings into a 32 bit integer. |
| Text to Leet | Jadz0rConover | Converts regular text into leet speak. |
| Text to Cap Alt | Jadz0rConover | Converts regular text into the capital alternation format. |
| ExamplellPushObject | JokerOpus | Throws an avatar in a specified direction. |
| Position on a Sphere | AsiraSakai | Calculates the position on a sphere. |
| Rotation to Vector/Angle | AsiraSakai | Converts a rotation to a vector and the angle the vector is rotated around. |
| Vector Gradient | TigroSpottystripesKatsu | Enables one to transition smoothly from one vector to another, specially good for colors. |
| ExampleSides | AnorcaCalamari | Numbers the sides of an object. |
| GetNewInventoryName | ZenMondo | Function that returns a list of names of items added to an object's inventory. |
| llVector2String | VinceBosen | Function that returns a string form of a vector. |
| Unix2DateTime | HeusDens | Function to convert Unix timestamp value to date/time value. |
| IsValidKeyFormat | HeusDens | Function to check wether a string is in a correct key format. |
| IsValidFloatFormat | HeusDens | Function to check wether a string is in a correct float format. |
| SL Mail | HeusDens | Script that allows you to sent and receive mail from within secondlife. |
| ResellModule | HeusDens | Full script that can be enhanced further to create a self-resellable item. |
| PHP Name2key | GreblakWhitfield | A php function that returns the key to a name. |
| Double Tap Detection | EyanaYohkoh | An example on how to detect double taps without using timers. |
| IsInteger | Dachs Hax | Determines if string data passed to it is an integer or not. Useful when parsing notecard configurations, etc... |
| AvatarInSim | SiRiSAsturias | Detect if an avatar is in the same sim or not. |
| MultiRound | SiRiSAsturias | This function allows for easy rounding up or down of integers using mulitples. |
| Tic Tac Toe | CoralGausman | A 6 step introduction to larger coding projects. |
| SLURL Builder | KamilahHauptmann | A function to return a usable SLURL. |
| llFibonacci | SpiritHomewood | A function to return a Fibonacci value. |
| llCenter | SpiritHomewood | A function to center a string to a specified width. |


