Self Replication
De DigiWiki.
This is an very basic self-replicating script. It has a 'Time To Live' (ttl) counter, which ensures that the object won't keep replicating.
This example shows uses of the llGiveInventory and llRezObject functions as well as the object_rez, on_rez and changed events.
Please note that a ttl mechanism is nowhere near enough for a 'real' script!
See the page on self replication for more info about fail-safing and an assortment of amusing moral stories.
Basic steps
- Create a prim, call it 'rezTest'
- Add this script to it
- Take a copy and put in into the inventory of the first object
- Touch the first object
// The ttl variable is a counter, decreased for each subsequent replication, // the child that get rezzed with a ttl value of zero will not procreate. integer ttl = 3; rez_child() { // Check if we're allowed to create any more offspring if(ttl > 0) { // Offspring ttl should be one closer to zero integer ttl_child = ttl - 1; // Rez child one meter above me llRezObject("rezTest", llGetPos()+<0.,0.,1.>, <0.,0.,0.>, <0.,0.,0.,0.>, ttl_child); } } default { // If you touch me, we'll have babies! touch_start(integer total_number) { rez_child(); } // llRezObject throws event object_rez on the parent with the offspring as parameter object_rez(key child) { // Give copy of child to child llGiveInventory(child, llKey2Name(child)); } // When rezzed, the event on_rez is called on me as the child on_rez(integer ttl_in) { // Save child (this one) ttl; ttl = ttl_in; } // Because of the script-delay we have to connect the grand-child rezzing // to the 'changed' event, which happens when someone (the parent) has // given me (as the child) something (a copy of myself) changed(integer change) { if(change == CHANGED_INVENTORY) { rez_child(); } } }
Here is an easier to understand example...
default { touch_start ( integer NUMBER ) { llRezObject ( "Object", < 0., 0., 1. >, ZERO_VECTOR, ZERO_ROTATION, 0 ); } object_rez ( key ITEM ) { llGiveInventory ( ITEM, llKey2Name ( ITEM ) ); } }
Hope it helps clear this up ...Moira Willenov.


