LlGetInventoryKey
De DigiWiki.
Version du 26 juin 2012 à 00:08 par Djphil (discuter | contributions)
string item = "Default"; default { state_entry() { llOwnerSay("Touch to get information about \"" + item + "\"."); } touch_start(integer total_number) { integer type = llGetInventoryType(item); integer index = llListFindList([ INVENTORY_NONE, INVENTORY_TEXTURE, INVENTORY_SOUND, INVENTORY_LANDMARK, INVENTORY_CLOTHING, INVENTORY_OBJECT, INVENTORY_NOTECARD, INVENTORY_SCRIPT, INVENTORY_BODYPART, INVENTORY_ANIMATION, INVENTORY_GESTURE], [type]); string name = llList2String(["does not exist", "texture", "sound", "landmark", "clothing", "object", "notecard", "script", "body part", "animation", "gesture"], index); llOwnerSay("Type: " + name); if(type == INVENTORY_NONE) return; integer owner_perms = llGetInventoryPermMask(item, MASK_OWNER); list perms; if(owner_perms & PERM_COPY) perms += "Copy"; if(owner_perms & PERM_MODIFY) perms += "Modify"; if(owner_perms & PERM_TRANSFER) perms += "Transfer"; if(owner_perms & PERM_MOVE) perms += "Move"; llOwnerSay("Perms: " + llList2CSV(perms)); integer temp = PERM_COPY | PERM_MODIFY | PERM_TRANSFER; if((owner_perms & temp) != temp) return; llOwnerSay("Key: " + (string)llGetInventoryKey(item)); } }