LlGetMass
De DigiWiki.
Version du 11 août 2012 à 15:01 par Djphil (discuter | contributions)
//A way of making a constant force that returns the same speed visually whatever the object is default { touch_start() { llApplyImpulse(<0.0, 0.0, 5.0> * llGetMass(), FALSE); // This fires the object up at the same m/s whatever the size (or difference!) } }//Written by El Taka