LlGetMass

De DigiWiki.

//A way of making a constant force that returns the same speed visually whatever the object is
default
{
    touch_start()
    {
        llApplyImpulse(<0.0, 0.0, 5.0> * llGetMass(), FALSE);
        // This fires the object up at the same m/s whatever the size (or difference!)
    }
}//Written by El Taka
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