De DigiWiki.
printList(list keys, list values)
{
integer length = llGetListLength(keys);
integer i = 0;
for(i = 0; i < length; i++)
{
llSay(0, llList2String(keys, i) + " - " +
llList2String(values, i));
}
}
default
{
state_entry()
{
list keys = ["WL_AMBIENT",
"WL_SKY_BLUE_DENSITY",
"WL_SKY_BLUR_HORIZON",
"WL_CLOUD_COLOR",
"WL_CLOUD_POS_DENSITY1",
"WL_CLOUD_POS_DENSITY2",
"WL_CLOUD_SCALE",
"WL_CLOUD_SCROLL_X",
"WL_CLOUD_SCROLL_Y",
"WL_CLOUD_SCROLL_X_LOCK",
"WL_CLOUD_SCROLL_Y_LOCK",
"WL_CLOUD_SHADOW",
"WL_SKY_DENSITY_MULTIPLIER",
"WL_SKY_DISTANCE_MULTIPLIER",
"WL_SKY_GAMMA",
"WL_SKY_GLOW",
"WL_SKY_HAZE_DENSITY",
"WL_SKY_HAZE_HORIZON",
"WL_SKY_LIGHT_NORMALS",
"WL_SKY_MAX_ALTITUDE",
"WL_SKY_STAR_BRIGHTNESS",
"WL_SKY_SUNLIGHT_COLOR",
"WL_WATER_BLUR_MULTIPLIER",
"WL_WATER_FRESNEL_OFFSET",
"WL_WATER_FRESNEL_SCALE",
"WL_WATER_NORMAL_MAP",
"WL_WATER_NORMAL_SCALE",
"WL_WATER_SCALE_ABOVE",
"WL_WATER_SCALE_BELOW",
"WL_WATER_UNDERWATER_FOG_MODIFIER",
"WL_WATER_FOG_COLOR",
"WL_WATER_FOG_DENSITY",
"WL_WATER_BIG_WAVE_DIRECTION",
"WL_WATER_LITTLE_WAVE_DIRECTION"];
list values = [WL_AMBIENT,
WL_SKY_BLUE_DENSITY,
WL_SKY_BLUR_HORIZON,
WL_CLOUD_COLOR,
WL_CLOUD_POS_DENSITY1,
WL_CLOUD_POS_DENSITY2,
WL_CLOUD_SCALE,
WL_CLOUD_SCROLL_X,
WL_CLOUD_SCROLL_Y,
WL_CLOUD_SCROLL_X_LOCK,
WL_CLOUD_SCROLL_Y_LOCK,
WL_CLOUD_SHADOW,
WL_SKY_DENSITY_MULTIPLIER,
WL_SKY_DISTANCE_MULTIPLIER,
WL_SKY_GAMMA,
WL_SKY_GLOW,
WL_SKY_HAZE_DENSITY,
WL_SKY_HAZE_HORIZON,
WL_SKY_LIGHT_NORMALS,
WL_SKY_MAX_ALTITUDE,
WL_SKY_STAR_BRIGHTNESS,
WL_SKY_SUNLIGHT_COLOR,
WL_WATER_BLUR_MULTIPLIER,
WL_WATER_FRESNEL_OFFSET,
WL_WATER_FRESNEL_SCALE,
WL_WATER_NORMAL_MAP,
WL_WATER_NORMAL_SCALE,
WL_WATER_SCALE_ABOVE,
WL_WATER_SCALE_BELOW,
WL_WATER_UNDERWATER_FOG_MODIFIER,
WL_WATER_FOG_COLOR,
WL_WATER_FOG_DENSITY,
WL_WATER_BIG_WAVE_DIRECTION,
WL_WATER_LITTLE_WAVE_DIRECTION];
if(aaWindlightGetSceneIsStatic())
{
rotation ambient = <0.214047,0.242463,0.330004,0.110012>;
llSay(0,"Changing ambient to " + ambient);
aaWindlightSetScene([WL_AMBIENT, ambient]);
printList(keys, aaWindlightGetScene(values));
}
else
{
//Otherwise, pass the key of the daycycle frame you want to get the values of
//The max amount of day cycle keyframes there are
integer dayCycleKeyFrames = aaWindlightGetSceneDayCycleKeyFrameCount();
rotation ambient = <0.214047,0.242463,0.330004,0.110012>;
llSay(0,"There are " + dayCycleKeyFrames + " day cycle keyframes, changing frame " + (dayCycleKeyFrames - 1) + " ambient to " + ambient);
aaWindlightSetScene(dayCycleKeyFrames - 1, [WL_AMBIENT, ambient]);
//Get the last keyframe
printList(keys, aaWindlightGetScene(dayCycleKeyFrames - 1, values));
}
}
}