Environment editor floater
De DigiWiki.
Environment Settings
This window opens if you go to the top menu bar and select World -> Environment Editor -> Environment Settings. Here you may control how you see the sky and water in a region. You can opt to use region settings, or your own.
- Always use parcel/region settings: If this is enabled, the Windlight settings for the region or parcel you are in, will always be applied, overriding whatever personal settings you might have. Disable this if you prefer to use your own settings always. The same as Preferences -> Firestorm -> Windlight -> Automatically change environment to use region/parcel settings. (Those using Firestorm 3.0.1.22566 or earlier should refer to "Making your WL Setting Persist After TP" for how to control this option).
- Use region settings: Enable this if you want region settings to be used when you arrive in a region. You can also use this to switch from forced time of day to the current region settings.
- Customize my environment: If you prefer to have custom Windlight settings, enable this. Then the items below will become available.
- Water setting: Select the water setting you prefer from the drop down list.
- Sky Setting: You may select one of:
- Fixed sky: If you like the sky and time of day to remain the same, select the desired sky preset from the drop down list.
- Day cycle: Or you can select one of the available day cycle presets. The day cycle will match the time of day of the region you are in.
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**NOTE:** This page refers to Firestorm Mesh Beta 3 (3.0.1.22566) and earlier. For current documentation, please refer to "Making your WL Setting Persist After TP" for how to control this option). |
Making your WL Setting Persist After TP
If you like to have a specific time of day always set in Firestorm, then to prevent it reverting when you teleport, do as follows:
- Open the Advanced menu (Ctrl-Alt-D if you cannot see it)
- Access Debug Settings
- Type in UseEnvironmentFromRegionAlways
- Set to False.
- Close the Debug Settings Window
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**NOTE:** This applies to Firestorm 3.0.1.22525 and 22566. |
Thanks to Smoothy Habsburg for finding this solution.