LlDetectedGroup
De DigiWiki.
// Gives inventory only to agents with the same active group default { touch_start(integer total_number) { integer number = 0; do { if (llDetectedGroup(number)) //same as llSameGroup(llDetectedKey(number)) (with llSameGroup, detected must be in the sim) llGiveInventory(llDetectedKey(number), llGetInventoryName(INVENTORY_OBJECT,0)); else llSay(0, "Wrong active group!"); }while(total_number > ++number); } }


