De DigiWiki.
//Simple autokiller bullet:
// This will instantly "kill" on collision if contact is made with avatar on damage enabled land.
default
{
on_rez(integer param) // Becomes active when rezzed.
{
llSetDamage(100.0); // Set the damage to maximum.
llSensor("", "", AGENT, 96.0, PI); // Sweep a 96 meter sphere searching for agents.
}
sensor(integer num) // If an agent is detected...
{
llSetStatus(STATUS_PHYSICS, TRUE); // Enable physics to allow physical movement.
llSetTimerEvent(10.0); // Set a 10 second timer.
llMoveToTarget(llDetectedPos(0), 0.5); // Move to the detected position.
}
no_sensor() // If no agents are detected...
{
llDie(); // Auto destruct.
}
timer() // If we missed our target...
{
llDie(); // Auto destruct.
}
}