LlSetTimerEvent
De DigiWiki.
float gap = 2.0; integer counter = 0; default { state_entry() { // Activate the timer listener every 2 seconds llSetTimerEvent(gap); llResetTime(); } touch_start(integer total_number) { llSay(0, "The timer stops."); llSetTimerEvent(0); counter = 0; } timer() { ++counter; llSay(0, (string)counter+" ticks have passed in " + (string)llGetTime() + " script seconds.\nEstimated elapsed time: " + (string)(counter * gap)); } }