De DigiWiki.
// ----------------------------------------------------------------
// Example / Sample Script to show function use.
//
// Script Title: osGetMapTexture.lsl
// Script Author:
// Threat Level: None
// Script Source: http://opensimulator.org/wiki/osGetMapTexture
//
// Notes: See Script Source reference for more detailed information
// This sample is full opensource and available to use as you see fit and desire.
// Threat Levels only apply to OSSL & AA Functions
// See http://opensimulator.org/wiki/Threat_level
// ================================================================
// Inworld Script Line: Key osGetMapTexture();
//
// Example of osGetMapTexture()
//
integer Touched = FALSE;
default
{
state_entry()
{
llSay(0,"Touch to see osGetMapTexture Place the current region map texture on the Prim Faces");
}
touch_end(integer num)
{
if(Touched)
{
Touched = FALSE;
llSetTexture(TEXTURE_PLYWOOD, ALL_SIDES);
llSay(0,"Touch again to show map texture again");
}
else
{
Touched = TRUE;
llSetTexture(osGetMapTexture(),ALL_SIDES);
llSay(0,"Touch again to return to Plywood Texture");
}
}
}