OsGrantScriptPermissions

De DigiWiki.

void osGrantScriptPermissions(key allowed_key, string function).
Dynamically allow ossl execution to owner/creator/group by function name.

list functions = ["osNpcCreate", "osNpcGetPos", "osNpcLoadAppearance", "osNpcGetRot", "osNpcMoveTo",
                "osNpcRemove", "osNpcSaveAppearance", "osNpcSay", "osNpcSetRot","osNpcSit", "osNpcStand",
                "osNpcPlayAnimation", "osNpcStopAnimation","osNpcMoveToTarget", "osNpcStopMoveToTarget",
                "osOwnerSaveAppearance", "osAgentSaveAppearance"];
 
default
{
    state_entry()
    {
        llSetColor(<1,0,0>,ALL_SIDES);
    }
 
    touch_start(integer det)
    {
        llSay(0, "Enable");
 
        osGrantScriptPermissions(llGetOwner(), functions);  
        state enabled;
    }
}
 
state enabled
{
    state_entry()
    {
        llSetColor(<0,1,0>,ALL_SIDES);
        llSay(0, "ossl functions enabled");
    }
 
    touch_start(integer det)
    {
        osRevokeScriptPermissions(llGetOwner(), functions);
        state default;
    }
}

This example will allow the owner of this object to create and manipulate NPCs. To allow other possibilities, change the llGetOwner() to any key for another avatar or group.

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