RandomVector
De DigiWiki.
Still work in progress.
It compiles, and the little bits are good.
// OK, so randBetween is from the llFrand page // we can use it to generate a random number from minimum to maximum. // You will see how it works in the example below // and yes, I flip around with color and colour - in my comments its colour, in code, I concede to LL float randBetween(float min, float max) { return llFrand(max - min) + min; } // Colours are expressed in vectors. // So, below gives us a basic random colour generator vector randColor() { return <llFrand(1.0), llFrand(1.0), llFrand(1.0)>; //sends back a message to whoever asks the random colour } // Taking it one step further // So, below gives us a basic random colour generator vector randVector() { // HERE we use the randBetween we have up on top to // make a random number from 100 to 500 - on the Z axis. Fun for a trampoline :) return <0,0,randBetween(100, 500)>; } default { touch_start(integer total_number) { vector tempRandomColor = randColor(); //this loads temp ariable with random colur llSay(0, (string)tempRandomColor ); //this says the vector, just to know its working llSetColor(tempRandomColor, ALL_SIDES); //set colour ///here we push the person who touched cube, llPushObject( llDetectedKey(0), randVector(), ZERO_VECTOR, 0); } }