Texture picker fs40

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Texture Picker

Fs texture picker.png?300

The texture picker allows you to select a texture to apply to an object (among other things) - assuming the object is modifyable for you. If not, then you will not be able to do anything with this window.

The large square will display the current texture for the object. If the objects has multiples textures, then the box will display this (in text). This warns you so that you do not inadvertently change textures you did not intend to change.

Below this is the size of the currently displayed texture, in pixels.

The Default button will apply the standard plywood texture (shown in the image to the right). The Blank button will apply a blank white texture. None Removes the etxture entirely. This is not used on objects, but it is useful, for example, to remove a profile picture, or the image associated with a parcel.

The Apply now checkbox will immediately apply any changed texture to the object, so that you may preview it.

The folder list shows your inventory folders, and the textures they contain. You can use this to select a new texture to apply. Another way of selecting a texture is to drag it from your inventory window into the large box at the top left.

A third way to select a texture is to use the dropper icon, which is below the large texture square. You can then click on any texture on any in-world object and, providing that you have that texture in your inventory, it will be used by the texture picker. This is a very handy and rapid way of selecting textures while building.

Once you have finished, Click Ok to apply any changes made, or Cancel to revert to the original texture.

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